Monday, 23 June 2014

Ordered Broadcasts

There are two types of broadcasts in Android: normal and ordered. The following table shows the main differences:


Normal
Ordered
Way of delivery
Normal broadcasts are delivered to the available receivers asynchronously, in an unspecified order
Ordered broadcasts are delivered to the available receivers one at a time, in a specified order (the order depends on the android:priority attribute of the different receivers in the AndroidManifest file)
Feedback
With normal broadcasts no feedback can be sent to the broadcaster
With ordered broadcasts the receiver can send information to the broadcaster (using the methods abortBroadcast(), seResultCode(), setResultData()


Tip: in a receiver (handling ordered broadcasts) you can call the method abortBroadcast() to make sure that the broadcast is not sent to other receivers. If you combine this method with a high value for the android:priority attribute, you can make sure that your receiver is the only one to handle that broadcast (SMS apps can use this technique).

BroadcastReceiver in Android

BroadcastReceiver

Let’s see how a BroadcastReceiver can handle ordered broadcasts (se the comments in the code for more information):
public class MyReceiver extends BroadcastReceiver {
    [...]
    public void onReceive(Context context, Intent intent) {
        //is this an ordered broadcast or not?
        if(isOrderedBroadcast() {
            //here you can handle the broadcast    
            [...]

            //here you can send information back to the broadcaster
            setResultCode(Activity.RESULT_OK);
            setResultData(“here you can pass a String”);

            //you can also create complex data to send to the broadcaster
            Bundle myBundle = getResultExtras(true);
            myBundle.put [...] //code omitted for brevity
        }
    }
}


Broadcaster

Sending an ordered broadcast is quite simple. Let’s look at the code:
Intent int = new Intent(YOUR_FILTER);
sendOrderedBroadcast(int, responseReceiver, null, RESULT_OK, null, null);
As you can see you just have to create an Intent with the filter registered for the BroadcastReceiver MyReceiver and call the method sendOrderedBroadcast. This method takes a BroadcastReceiver (responseReceiver) as a parameter: this is the receiver that will receive the information sent back by the BroadcastReceiver MyReceiver.
So you finally have to register the BroadcastReceiver responseReceiver (to handle the results) in the following way:
BroadcastReceiver responseReceiver = new BroadcastReceiver() {
    @Override
    public void onReceive(Context context, Intent intent) {
        //here you can retrieve the results sent by MyReceiver
        String str = getResultData();

        //here you can retrieve the complex data sent by MyReceiver
        Bundle myBundle = getResultExtras(false);
        if(myBundle != null) {
            //here you can retrieve the data using myBundle.get... methods
        }
    }
}

Friday, 13 June 2014

Creating a pie chart with aChart Engine

In many Android apps you may need to show data in graphical format (pie charts, bar charts, time charts, etc.). To do this you can write the code from scratch, or use one of the many third-party libraries available. One of the most used is certainly aChart Engine, and there are several good reasons for that:
  1. it is leight;
  2. it is free;
  3. it is relatively complete.

In this brief tutorial I will explain the most important features you must know to create a pie chart using aChart Engine.



Download and install the library

First of all you have to download the library (version 1.1.0) and set up your Eclipse project to use it. The steps are the following:
  1. donwload the library (jar file, version 1.1.0) from this link. You can find the complete documentation of the package here;
  2. open Eclipse; right click on the main project folder; select "Build Path" and "Configure Build Path..."; select "Libraries" tab; click on "Add external Jars..." and select the library Jar file you have downloaded.
Now your Eclipse project is ready to use the library. Of course, if you want to use the different classes, you first have to import them in your Activity (import org.achartengine.model.CategorySeries ... etc.). 

Source data

Let’s suppose we want to create a pie chart showing the distribution of the different Android versions, using the following data:
Kit Kat – 7.8%
Jelly Bean – 33%
Ice Cream Sandwich – 25%
Honeycomb – 17%
Gingerbread – 11%
Older – 6.2%

Each slice of the pie chart is represented by a different color.
The source data in Java is represented by three arrays, each with six elements:

String[] labels = new String[] {“Kit Kat”, “Jelly Bean”, “Ice Cream Sandwich”, “Honeycomb”, “Gingerbread”, “Older”};
double[] values = {7.8, 33, 25, 17, 11, 6.2};
int[] colors = {Color.RED, Color.BLUE, Color.GREEN, Color.MAGENTA, Color.YELLOW, Color.GRAY};

CategorySeries

The class CategorySeries of aChart Engine (org.achartengine.model.CategorySeries) is used to represent a series for the category charts like the pie ones.
We create an instance of this class and populate it with the previously showed source data (labels and values):

CategorySeries categorySeries = new CategorySeries(“Android versions”);
for(int i=0; i<labels.length; i++) {
    categorySeries.add(labels[i], values[i]);
}

DefaultRenderer

The class DefaultRenderer (org.achartengine.renderer.DefaultRenderer) is an abstract renderer used to format the charts.
We can create an instance of this class and specify how we want our pie chart to be rendered:

DefaultRenderer defaultRenderer = new DefaultRenderer();
defaultRenderer.setChartTitle(“Android versions”);
defaultRenderer.setChartTitleTextSize(30);
defaultRenderer.setZoomButtonsVisible(false);
...
NB: It is important to set the zoom buttons visibility to false, otherwise you may get a NullPointerException in the onDraw() method of the class GraphicalView (as far as I know, this should be a bug in the library).
The are of course many other formattings you can control using a DefaultRenderer: you can read the official documentation for more information.

To control the rendering of each slice of the pie chart (color, showing or not showing values, etc.) you can use the SimpleSeriesRenderer class (org.achartengine.renderer.SimpleSeriesRenderer): you just have to create an instance of this class for each slice, set the relevant data and add it to the previously defined DefaultRenderer:

for(int i=0; i<labels.length; i++) {
    SimpleSeriesRenderer simpleSeriesRenderer = new SimpleSeriesRenderer();
    simpleSeriesRenderer.setColor(colors[i]);
    simpleSeriesRenderer.setDisplayChartValues(true);
    ...
    defaultRenderer.addSeriesRenderer(simpleSeriesRenderer);
}

Starting a new Activity

To show our pie chart we first have to retrieve an Intent, populated with the relevant data, using the ChartFactory class:

Intent intPiechart = ChartFactory.getPieChartIntent(context, categorySeries, defaultRenderer, “Android versions”);
startActivity(intPieChart);

The new Activity must be declared in the AndroidManifest.xml file as well:

<activity android:name=”org.achartengine.GraphicalActivity”/>

Monday, 5 May 2014

Spinner with "re-select" functionality

This is an advanced tutorial: I'll cover custom views, the Android source code and Java reflection.

A simple Spinner

As you probably already know, when the user selects an item from a Spinner the event onItemSelected is triggered.
To define the selection event handler for a Spinner, you have to implement the AdapterView.OnItemSelectedListener interface and the corresponding onItemSelected() callback method:
public class SpinnerActivity extends Activity implements OnItemSelectedListener {
 //...
 
    public void onItemSelected(AdapterView<?> parent, View view,
            int pos, long id) {
        // An item was selected. You can retrieve the selected item using
        // parent.getItemAtPosition(pos)
    }

    public void onNothingSelected(AdapterView<?> parent) {
        // Another interface callback
    }
}

However, if the Spinner is set to a specific item and the user re-selects the same item, no callback method is invoked. The reason is that the default implementation of the Spinner class uses an internal variable to keep track of the currently selected item: if the user re-selects the same item, no callback method is triggered.
To be more precise, to understand exactly what happens we have to look at the source code of the Spinner class, using AndroidXRef:

By examining the source code you can discover that when the user selects an item the method setSelection is invoked (check the methods onClick and show) . The method setSelection is defined in the superclass AbsSpinner (Spinner infact extends AbsSpinner).


As you can see the method setSelection calls setSelectionInt, which checks if the currently selected item is equal to the item already selected: in this case no event is triggered.
From the source code of setSelectionInt we discover that the class uses the variable mOldSelectedPosition to keep track of the already selected item of the Spinner. However, the AbsSpinner class contains no definition of this variable, so we have to check the superclasses.
After a brief search you can discover that mOldSelectedPosition is defined in the class AdapterView (superclass of AbsSpinner):


Now we have all the elements to create our custom Spinner with "re-select" functionality:
import java.lang.reflect.Field;

import android.content.Context;
import android.util.AttributeSet;
import android.util.Log;
import android.widget.Spinner;


public class SpinnerReselect extends Spinner {
 
 public SpinnerReselect(Context context) {
     super(context);
     // TODO Auto-generated constructor stub
 }
 
 public SpinnerReselect(Context context, AttributeSet attrs) {
     super(context, attrs);
     // TODO Auto-generated constructor stub
 }
 
 public SpinnerReselect(Context context, AttributeSet attrs, int defStyle) {
     super(context, attrs, defStyle);
     // TODO Auto-generated constructor stub
 }

  @Override
 public void setSelection(int position, boolean animate) {
     ignoreOldSelectionByReflection();
     super.setSelection(position, animate);
 }

  private void ignoreOldSelectionByReflection() {
     try {
         Class<?> c = this.getClass().getSuperclass().getSuperclass().getSuperclass();
         Field reqField = c.getDeclaredField("mOldSelectedPosition");
         reqField.setAccessible(true);
         reqField.setInt(this, -1);
     } catch (Exception e) {
         Log.d("Exception Private", "ex", e);
         // TODO: handle exception
     }
 }

  @Override
 public void setSelection(int position) {
     ignoreOldSelectionByReflection();
     super.setSelection(position);
 }
}



By implementing our custom Spinner we have to override the default implementation of the setSelection methods. To do so, we simply call the method ignoreOldSelectionByReflection before calling the default methods (defined in the class AbsSpinner: that's why we use super.setSelection...).

In the method ignoreOldSelectionByReflection we make use of Java reflectionReflection is commonly used by programs which require the ability to examine or modify the runtime behavior of applications running in the Java virtual machine. This is a relatively advanced feature and should be used only by developers who have a strong grasp of the fundamentals of the language. With that caveat in mind, reflection is a powerful technique and can enable applications to perform operations which would otherwise be impossible.

Let's examine the code:

Class<?> c = this.getClass().getSuperclass().getSuperclass().getSuperclass();

As we already saw the variable mOldSelectedPosition is defined the class AdapterView (superclass of AbsSpinner). So we have to get a reference to this class by calling getClass and getSuperclass respectively.


Field reqField = c.getDeclaredField("mOldSelectedPosition");
reqField.setAccessible(true);

The secondo step is to get access to the field mOldSelectedPosition. By calling reqField.setAccessible(true) we make sure that the reflected object should suppress Java language access checking when it is used.

reqField.setInt(this, -1);

The trick is quite clear: we set the value of mOldSelectedPosition to -1 to make sure that the currently selected item of the Spinner is always different from the previously selected item, even if the user re-selectes the same item.
This way the method setSelection is always triggered!


Sunday, 27 April 2014

ListPreference: how to load data dinamically

In this tutorial I'll explain how to populate a ListPreference programmatically. It is easier than you might expect; however I haven't found any official tutorial about it. If you need more information about Settings in Android you can read the official documentation.


Generally speaking, if you want to add a ListPreference to your app's settings, you have to add a ListPreference object in the preference XML file, like in the following example:
<ListPreference
        android:dependency="pref_sync"
        android:key="pref_syncConnectionType"
        android:title="@string/pref_syncConnectionType"
        android:dialogTitle="@string/pref_syncConnectionType"
        android:entries="@array/pref_syncConnectionTypes_entries"
        android:entryValues="@array/pref_syncConnectionTypes_values"
        android:defaultValue="@string/pref_syncConnectionTypes_default" />

As you can see you provide the entries of the ListPreference, and the corresponding values, with the items android:entries and android:entryValues, that refer to an array loaded in the res/values folder.
But if you want to load the data programmatically (for example, if you want to fetch the data from a local database or from an online service), you must create a custom ListPreference class.

To begin with, let's see the new preference XML file with a reference to our custom ListPreference:
<com.androidthetechnicalblog.preference.MyCustomPreference
            android:key="pref_mycustompreference"
            android:title="@string/pref_mycustompreference"
            android:summary="@string/pref_mycustompreference_summary"/>

We are creating a custom ListPreference class, so we must provide the full path of the class. As you can also see, we omitted android:entries and android:entryValues, because we want to load the data programmatically.

Now let's see how MyCustomPreference class looks like (not relevant code omitted for brevity):
public class MyCustomPreference extends ListPreference {  
    // ...  

    public MyCustomPreference (Context context, AttributeSet attrs) {      
        super(context, attrs);      
    
        setEntries(entries());         
        setEntryValues(entryValues());         
        setValueIndex(initializeIndex());       
    }  

    public MyCustomPreference (Context context) {      
        this(context, null);  
    }  

    private CharSequence[] entries() {      
        //action to provide entry data in char sequence array for list          
        String myEntries[] = {"one", "two", "three", "four", "five"};         

        return myEntries;  
    }  

    private CharSequence[] entryValues() {      
        //action to provide value data for list           
     
        String myEntryValues[] = {"ten", "twenty", "thirty", "forty", "fifty"};
        return myEntryValues;
   }

   private int initializeIndex() {
        //here you can provide the value to set (typically retrieved from the SharedPreferences)
        //...

        int i = 2;
        return i;
    }
}

The code is quite simple. You just have to provide the entries and entryValues through the methods setEntries and setEntryValues, that accept a CharSequence (or String) array as a parameter. You can also set the default initial value, typically retrieved from the SharedPreferences, through the method setValueIndex

For everything that is not explicitly covered in this tutorial you can refer to the official documentation aboud Android settings.

Wednesday, 23 April 2014

Animating a ProgressBar to a specific value

In this tutorial I'll explain how to set a specific progress value to a ProgressBar using a smooth animation.



ObjectAnimator animation = ObjectAnimator.ofInt(pbBudget, "progress", 0, 50);
To begin with we create an ObjectAnimator object: this is a subclass of ValueAnimator that provides support for animating properties on target objects. The constructors of this class take parameters to define the target object that will be animated as well as the name of the property that will be animated. In this example we used the following parameters:
  • pbBudget: reference to the ProgressBar in the layout;
  • "progress": the name of the property to be animated;
  • 0: starting point of the animation;
  • 50: ending point of the animation.

animation.setDuration(1500);
The code is self-explanatory: the animation lasts 1,5 seconds.


animation.setInterpolator(new DecelerateInterpolator());
It is possible to use different interpolators for our animation, like for example:

animation.start();

You can also create an animation for the ProgressBar from scratch, using the method setProgress(int progress) with a delay (android.os.SystemClock.sleep(long ms)).
If you decide to do so, I suggest to use an AsyncTask and update the ProgressBar using the onProgressUpdate method.
Avoid animating the ProgressBar in the UI thread with a loop:
  1. because this will freeze the UI until the animation is completed;
  2. because even though you are in the UI thread, you don't release the UI thread until the animation is completed, thus preventing the system to update the UI (and the ProgressBar) itself.

Wednesday, 16 April 2014

Hidden Android APIs: hiding SMS messages to the default SMS receiver

In a previous tutorial we saw how to take advantage of the hidden Android APIs to listen to incoming SMS messages.
Now suppose that we want to listen to specific SMS messages (messages coming from a particular number or containing specific strings) and to hide them to the default SMS receiver (like Google Hangout or other client).

This is a private message!

As in the previous tutorial we have to declare a BroadcastReceiver in the AndroidManifest.xml file. However, in order to take priority over the default SMS receiver, we also have to set a high priority for our SMS BroadcastReceiver:
<receiver android:name="com.androidthetechinalblog.SMSReceiver">
   <intent-filter android:priority="9999">
      <action android:name="android.provider.Telephony.SMS_RECEIVED"/>
   </intent-filter>
</receiver>

Now we just have to make some minor changes to the SMSReceiver class:
public class SMSReceiver extends BroadcastReceiver {
 
 public void onReceive(Context context, Intent intent) {
  String action = intent.getAction();
 
  if(action.equals(“android.provider.Telephony.SMS_RECEIVED”)) {
   Object incomingSMSs[] = (Object[]) intent.getSerializableExtra(“pdus”);
    
   for(Object tmp : incomingSMSs) {
    byte message[] = (byte[]) tmp;
    SmsMessage smsMessage = SmsMessage.createFromPdu(message);

    String phoneNumber = smsMessage.getOriginatingAddress();
    String messageBody = smsMessage.getMessageBody();

    if(phoneNumber.equals("3457148596") || messageBody.contains("test")) {
       //we have found our SMS! here you can perform some actions
       abortBroadcast();
       setResultData(null);
    }
   }
  }
 }
}

As you can see, by calling abortBroadcast() and setResultData(null) (methods working only for "ordered broadcasts", like in our example) we make sure that our SMS won't be propagated to any other receiver.

Wednesday, 2 April 2014

Quick trick of the week: EditText inside a ListView



Let's suppose you want to create a layout with a ListView containing an EditText in each item, like in the following picture:


If yout set up your layout like the one showed above you'll soon have to deal with an annoying problem: for some unknown reason the EditText immediately loses focus, and it's almost impossible to write anything.
For some devices a good workaround would be to double tap on the EditText, but this is not an accetable solution for the end users of our apps.

Fortunately the solution is quite easy: you just have to add the following lines of code:
  1. in the AndroidManifest.xml file add the following line for the Activity containing the ListView: android:windowSoftInputMode="adjustPan";
  2. in the layout file of the Activity add the following line to your ListView: android:descendantFocusability="beforeDescendants".


Now the EditText(s) should behave as expected...

 <activity android:name="com.androidthetechnicalblog.MyActivity"
   android:configChanges="keyboardHidden|orientation|screenSize"     
   android:windowSoftInputMode="stateHidden|adjustPan"
   android:label="@string/app_name"></activity>         

<ListView
   android:id="@android:id/list"             
   android:descendantFocusability="beforeDescendants"       
   android:layout_width="match_parent"
   android:layout_height="wrap_content"            
   android:layout_marginTop="10dp" />